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kj_uppnext

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Username: kj_uppnext

Discord Username: kj_uppnexxt

Steam Hex: steam:1100001000056ba

Have you ever been banned from a serious role-play server? If yes, please explain the reason: No not that I know of.

In your own words, explain what role-play means to you: what role-play means to me is to have fun but also follow the rules and play fair and stay in character.

If your a content creator post your platforms: https://www.twitch.tv/kj_uppnext

Character backstory (100) words minimum Brandon Gilyard was born and raised in the heart of Los Santos, a sprawling city that blended glamour and grime into one intoxicating cocktail. Growing up in the rough neighborhoods of Davis, he quickly learned that survival wasn’t just about strength, but about intelligence and timing. The Gilyard family wasn’t rich—far from it—but they were known in their community. His father, Marcus Gilyard, was a local mechanic who worked hard to keep his family afloat, while his mother, Tanya, was a nurse who worked nights at the local hospital. Despite their best efforts, the constant struggle with money left Brandon with little opportunity to live a carefree childhood.

As a young boy, Brandon was always fascinated by the city’s fast-paced lifestyle—the luxury cars, the glitzy parties, and the way people carried themselves with a certain swagger. But the realities of his environment pulled him back to earth. He wasn’t blind to the violence and crime around him, nor was he immune to its allure. By the time he was a teenager, Brandon had seen friends fall to drugs or gun violence, and had witnessed the corrupting influence of power in Los Santos. The harshness of his surroundings molded him into someone who didn’t trust easily but always kept his eyes open.

At age 16, Brandon’s life took a defining turn when his older brother, Darnell, was caught in a gang-related shooting. Darnell’s death made Brandon feel both angry and lost. He didn’t want to follow the same path, but he also didn’t want to feel powerless. That’s when he started making connections. He began working as a part-time mechanic under his father, while learning the ins and outs of the street from people who knew how to work the system—drug dealers, petty criminals, and even small-time hustlers. Brandon saw the game for what it was: a cycle of power, money, and betrayal. He knew he didn’t want to be another pawn in it, but he couldn’t ignore the potential rewards either.

By the time he turned 20, Brandon had a reputation for being street-smart, resourceful, and calm under pressure. He had cultivated a network of contacts, learning to balance the line between legality and criminality. He wasn’t in it for the big score, but rather for stability and control. He wasn’t interested in being the kingpin, but he understood that if you didn’t have a piece of the action, you had nothing. A few small-time heists and jobs helped him gain some street cred, but it wasn’t until he was approached by a member of the Vagos gang that his real opportunities began to surface.

The Vagos saw something in Brandon—his work ethic, his street knowledge, and his ability to stay out of the spotlight. They offered him an “internship” of sorts, working in the background, handling logistics, and running low-risk operations that funded their larger operations. Over the next few years, Brandon worked his way up, staying out of the gang wars but making sure to always keep his hands clean. He handled things like stolen cars, shipments of drugs, and money laundering—never directly involved in the more dangerous operations but always making sure things ran smoothly. He became an unofficial middleman, playing both sides of the game, keeping the peace where others would have caused trouble.

However, as Los Santos' underworld grew more violent and corrupt, Brandon began to rethink his place in it. He had gained wealth, respect, and influence, but it came at a price—his moral compass had started to fade, and his relationship with his family was strained. The more he saw of the bloodshed and betrayal, the more Brandon wanted out. But getting out wasn’t so simple. He knew too much, and he had made enemies on both sides of the law.

Now, Brandon is walking a razor-thin line in Los Santos. His father wants him to take over the shop and leave the street life behind. His mother wants to see him out of harm’s way. But the city keeps pulling him back in, with opportunities and dangers around every corner. He’s still a man of principle, but those principles are constantly being tested. Will he stay loyal to the city and its underworld, or will he find a way to carve out a new future in a town that never lets anyone go easily?

In the shadows of Los Santos, Brandon Gilyard is making his move—one step at a time, never too fast, never too slow. Always in control. Always watching.

What is power gaming provide an example explain why it’s discouraged Power gaming is when a player in a role-playing game (RPG) or online game focuses more on winning or becoming overpowered than on creating a fun, immersive experience for themselves and others. It often involves making decisions or actions that are unrealistic or unfair to other players, typically to gain an advantage.

For example, power gaming could include forcing another player into a situation where they have no real chance to react or ignoring the established rules and lore of the game to gain personal advantage. It’s about maximizing personal power or success at the expense of the shared enjoyment of the game, often disrupting the role-playing experience for everyone else involved. It’s kind of like trying to “win” at the cost of the story or community.

Explain meta gaming in why it is strictly prohibited on southcity Meta-gaming refers to the act of using out-of-character (OOC) knowledge to gain an unfair advantage in an in-character (IC) scenario. This means that a player applies information their character wouldn’t realistically know, often disrupting the roleplaying experience and breaking immersion.
Why Is Meta-Gaming Strictly Prohibited on SouthCity?

Unfair Advantages – Meta-gaming allows players to gain knowledge their character hasn’t earned through roleplay, such as knowing another player's location or upcoming events without in-game justification.

Breaks Immersion – SouthCity, like many serious roleplay communities, aims to create a realistic and engaging world. Using OOC information disrupts the flow of natural storytelling.

Ruins Roleplay Scenarios – If players act on external knowledge, it undermines the efforts of others who are following the correct roleplay process. For example, learning about a rival gang’s hideout through Discord instead of in-character investigations can ruin planned roleplay interactions.

Encourages Poor Roleplay – Meta-gaming discourages creativity and effort in roleplaying. Players who rely on OOC information instead of character-driven development weaken the depth and realism of interactions.

Violates Community Rules – SouthCity enforces strict roleplay guidelines to ensure fairness and a level playing field. Meta-gaming is typically classified as a rule violation, leading to punishments such as warnings, kicks, or bans.

If you character was injured and flat backed (knocked unconscious) can you verbally communicate? please explain Lack of Consciousness – Being unconscious means the brain is temporarily shut down in terms of awareness and response. Your character wouldn’t be able to form thoughts, move, or speak.
No Voluntary Muscle Control – Speaking requires control over vocal cords, breath, and muscles in the mouth. An unconscious person wouldn’t be able to coordinate these actions.
Medical Realism – In real life, someone who is knocked out wouldn’t suddenly start talking unless they regain consciousness. Until they wake up, they remain silent.

What Can Your Character Do While Unconscious?

Make light noises (groans, labored breathing, etc.) if the injury allows.
Have involuntary movements like twitching or shallow breathing.
Regain consciousness over time based on the severity of the injury and medical roleplay.

If your character is knocked out, any verbal communication would break roleplay realism. Instead, you should wait until they regain consciousness before speaking IC.

What is the purpose of the “/me” command? Provide an example of this proper use The /me command is used in roleplay to describe your character's actions in a way that enhances immersion and interaction. It allows players to perform detailed, non-verbal actions that other players can see and respond to.
Purpose of /me Command:

Enhances Roleplay Immersion – It allows players to describe physical actions beyond simple game mechanics.
Communicates Actions to Others – Since not all actions have in-game animations, /me helps bridge the gap.
Adds Realism – Players can express emotions, injuries, or detailed interactions that aren’t covered by basic game mechanics.

Proper Example of /me Use:

✅ /me winces in pain, clutching his side as he struggles to stay on his feet.
(Shows injury roleplay, allowing others to react.)

✅ /me reaches into his pocket, pulling out a folded piece of paper and handing it over.
(Describes a smooth and realistic interaction without just saying "takes paper.")

✅ /me narrows his eyes, tapping his fingers on the table impatiently.
(Subtle details that add to character personality and atmosphere.)
Improper Use:

❌ /me kills the man instantly.
(This forces an action onto another player without their consent, which is powergaming.)

❌ /me knows the man is lying because he read it in Discord.
(This is meta-gaming, using OOC knowledge IC.)

What does “FailRP” mean? Give an example of a FailRP scenario What Does "FailRP" Mean?**
**FailRP (Failure to Roleplay)** refers to unrealistic or non-serious actions that break the immersion of roleplay. It happens when a player does something that their character wouldn’t realistically do in a given situation, ignoring logic, server rules, or roleplay standards.

Example of a FailRP Scenario:**
A player gets arrested and, instead of roleplaying properly, they type **"/me grows wings and flies away"** to escape police custody.
Why is this FailRP?** It’s unrealistic and breaks immersion since growing wings isn’t possible in a serious roleplay setting.

A player is severely injured in a shootout, but instead of roleplaying their injuries, they immediately get up and start running away like nothing

Define meta gaming in your own words and why it’s again the rules **Meta-Gaming (In My Own Words):**
Meta-gaming is when a player uses **out-of-character (OOC) knowledge** to influence their **in-character (IC) actions**, even though their character wouldn’t realistically know that information. This breaks immersion and creates an unfair advantage, disrupting the natural flow of roleplay.

**Why Is Meta-Gaming Against the Rules?**
1. **Unrealistic Gameplay** – It removes the need for investigation, communication, and proper roleplay, making the experience feel artificial.
2. **Unfair Advantage** – Players who use OOC knowledge can manipulate situations to their benefit, ruining fairness for others.
3. **Breaks Immersion** – Roleplay relies on realistic storytelling. Using outside info takes away from the authenticity of the experience.
4. **Ruins Roleplay Scenarios** – It can disrupt planned events, conflicts, or storylines, making roleplay feel forced or meaningless.

**Example of Meta-Gaming:**
**Example:** A player sees on Discord that their friend is being kidnapped at a hidden location. Even though their character was never told IC, they suddenly show up to "rescue" them.
- **Why is this meta-gaming?** The character wouldn’t realistically know where to go, but the player used OOC knowledge to intervene unfairly.

Meta-gaming is strictly prohibited because it **destroys fairness, realism, and the overall roleplay experience** for everyone involved.

If your life is threatened with a weapon, can you retaliate explain **Can You Retaliate If Your Life Is Threatened with a Weapon?**

It depends on the situation, but in most serious roleplay servers (like SouthCity), **realistic fear roleplay (FearRP) applies**. This means that if your character is at gunpoint or facing a deadly threat, they must act as a real person would—valuing their life and safety above all.

**When You CANNOT Retaliate:**
If a gun is already aimed at you at close range** – If someone has a firearm pointed at you, pulling your own weapon or trying to fight back would be unrealistic. In real life, most people comply when faced with an immediate lethal threat.
If you're outnumbered or surrounded** – Trying to "be a hero" against multiple armed attackers would break realism and FearRP.
**If you’re unarmed** – If your character has no weapon, trying to punch or run at someone holding a gun is unrealistic.

**When You MAY Retaliate:**
If the attacker is distracted or turns away** – If there's an opportunity (like them looking away or talking to someone else), you might realistically attempt to fight back.
✅ **If you already have a weapon drawn** – If you and the other person both have weapons drawn at the same time (mutual engagement), then retaliation is valid.
✅ **If you're in cover or have an escape route** – If you have a chance to flee or retaliate safely (e.g., behind cover), then it might be reasonable.
✅ **If they haven’t fully initiated FearRP** – If someone is only holding a gun but hasn't made clear threats or demands, you might still have a chance to act.

**Example of Proper FearRP:**
🔹 *A masked gunman points a pistol at you from a few feet away:*
**Wrong Response (FailRP):** *Pulls out a gun and shoots back immediately.*
**Correct Response:** *Raises hands and complies, waiting for an opportunity to escape or de-escalate.*

**Final Verdict:**
You can only retaliate **if the situation allows for it realistically**. If a weapon is already pointed at you at close range, the **best roleplay response is to comply** and look for a way to escape later. Retaliating at the wrong time can lead to **FailRP violations**.
 

PurpZkii

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You have 2 more attempts to re apply for whitelist please remember, to answers questions fully with you're own responses not someone elses this is ai generated if you continue you will be blacklisted.
 
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